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News - Top

[2017-08-21 16:35:01] #Newsid: 14725 | View: 903

Secret World Legends Expands Into An Apocalyptic Tokyo City

On June 26th, The Secret World changed forever as it was reborn as Secret World Legends, a shared-world role-playing game that is fully free to play and features an entirely new combat system, stronger progression structures, streamlined quest flow, as well as improved visuals and user interface. Since then, players worldwide have signed up to join the battle to save the world from nightmarish monsters and sinister conspiracies.

Now, Funcom has just updated Secret World Legends with Tokyo: Back to the Beginning, the first of three major content additions that expands the game world into a disaster-ridden and monster-infested Tokyo City. Offering hours more content and story, a host of new enemies from Japanese folklore to battle, and dark places in Tokyo to explore, this is the first of three massive Tokyo updates that will take players up to where the story in The Secret World left off. Once these updates are out, the developers can begin weaving an entirely new story; the story of Secret World Legends.

“The Tokyo updates represent the final part of the storyline that was The Secret World,” says Executive Producer Scott Junior. “Secret World Legends has opened up the game to an entirely new audience who will experience the Tokyo storyline for the very first time. But there is much more to come, and we especially want our veteran players to know that as the storyline of The Secret World ends, the storyline of Secret World Legends is about to start. This winter, a brand new story will be revealed. Players will get to go to new locations, meet new characters, and experience adventures they never have before.”

Tokyo: Back to the Beginning offers many hours of new content and story, a host of new enemies from Japanese folklore and several new characters with their own motives and agendas. It continues the critically acclaimed game story in a new chapter and brings players back to where it all began.

Secret World Legends revamps the core gameplay experience to be more accessible to both newcomers and long-time fans, introducing stronger progression structures, streamlined quest flow, and improved visuals and UI. Combat is more dynamic than ever, redesigned from traditional MMO-style tab targeting to a more modern action-driven reticle system, and each of the game’s nine weapon types have been reengineered with new mechanics to offer a unique feel in battle.

For more information on Secret World Legends, including a detailed breakdown of the game’s features, visit Earlier this week, Funcom announced that a TV-series is to be produced by Johnny Depp’s Infinitum Nihil that is based on Funcom’s The Secret World IP.

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[2017-08-21 03:35:02] #Newsid: 14724 | View: 1831

The Elder Scrolls V: Skyrim fine art print collection

Next-gen art gallery Cook & Becker in conjunction with Bethesda Softworks announced the release of a series of official Certified Art Giclee prints from the award-winning video game, The Elder Scrolls V: Skyrim. The official Skyrim fine art collection is now available worldwide via Cook & Becker’s online gallery and store:

The collection consists of 18 prints of concept and production art used in the development of Skyrim. Many of these pieces come from Bethesda Game Studio’s senior concept artist Ray Lederer, and show off early depictions of now iconic landmarks, creatures, and characters from the game. With art ranging from environment studies, to sketches of the Dragonborn, and from enemy designs to a concept painting of the game’s epic dragons, this collection is sure to be a feast of recognition for fans of the game.
Each print is hand-numbered, and most works come with a Certificate of Authenticity signed by artist Ray Lederer. The prints are available unframed or with a high-end finish or frame.

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[2017-08-20 14:35:01] #Newsid: 14723 | View: 3053

Roccat Games Studio veröffentlicht gamescom-Trailer von Sick City

ROCCAT Games Studio hat den gamescom-Trailer von Sick City veröffentlicht. Sick City ist das erste Games-Projekt des Entwicklerstudios des weltweit erfolgreichen, deutschen Peripherieherstellers.

Mit Sick City will das neu gegründete ROCCAT Games Studio nicht nur actiongeladene, taktische Kämpfen liefern, sondern den Spieler viel stärker in die Entwicklung des Titels integrieren als dies bisher in der Branche üblich und möglich war. So werden bei Erreichen jedes Meilensteins detailliertes Userfeedback eingeholt und die Spieler in alle wesentlichen Designentscheidungen des Projekts eingebunden.

ROCCAT-Gründer und -CEO René Korte: „Wenn Sick City das Real-Time-Tactical-Combat-Game der Zukunft werden soll, dann müssen wir die Spieler von Anfang an in die Entwicklung miteinbeziehen – viel stärker als dies bisher je getan wurde."

Sick City erscheint für Windows PC und wird auf der gamescom 2017 erstmals für Presse und Öffentlichkeit anspielbar sein. Weitere Informationen zum Spiel finden Sie auf der offiziellen Website.

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