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Indie publisher Ratalaika Games, together with developer Next Game Level, is on a special countdown for its inspirational Shoot-em-up Remote Life due to be released. The long wait is over. After amazing support and convergence of news about the imminent release of Italian one man’s dev master creation, Remote Life, we are pleased to announce its release on all consoles.
Top Marks: With a crazy number of distinguishing features, neat level design, 3D rendered graphics, insane creature design, cool music and SFX, with the most important focus on challenging gameplay, variety and playability, Remote Life really packs a punch in a retro visionsed game fit for the 2020s.
One Man - One Vision: Remote Life has been put together by a one man production team, with a skill set that is remarkable. Inspired by seeing and playing games from the past decades that have helped formulate and create his concept, design, gameplay elements and mechanics. From Commodore 64, SNES, Sega Genesis and Amiga 500, to current consoles, he has captured the essence of those games and their playability and game feel to create his own unique game - Remote Life…
…and so the story goes: A Huge and menacing Alien Hive is approaching our planet. The only way to defeat it is to get inside and destroy it from the centre. You are John Leone, an ambitious pilot, ready to fire all his ammo inside the jaws of horror! Take your space Jet and save our planet. Discover the reason why the aliens are attacking and experience a mysterious story behind this attack.
Insane and delightful: Insanely scary graphics, with a pointer to sci-fi films of the 80s and 90s, set in a credible alien world, Remote life will suck the player into the atmosphere of the game and create excitement with background music and sound effects that summon a nice balance to the pending chaos that unfolds.
The Game, The Objective: To defeat each Final Boss on each level in this way the players progress until they arrive at the centre of HIVE. Mainly because, only from the centre of the Alien Hive, humans can launch a big missile and destroy the Hive. There are also special levels where the pilot (gamer) has to escort bigger vehicles that are carrying items that are needed to win this war. All these great features make sure that the game is really a great challenge every time you play without being boring or repetitive.
Indie publisher Ratalaika Games, together with developer Next Game Level, is on a special countdown for its inspirational Shoot-em-up Remote Life due to be released. The long wait is over. After amazing support and convergence of news about the imminent release of Italian one man’s dev master creation, Remote Life, we are pleased to announce its release on all consoles.
Top Marks: With a crazy number of distinguishing features, neat level design, 3D rendered graphics, insane creature design, cool music and SFX, with the most important focus on challenging gameplay, variety and playability, Remote Life really packs a punch in a retro visionsed game fit for the 2020s.
One Man - One Vision: Remote Life has been put together by a one man production team, with a skill set that is remarkable. Inspired by seeing and playing games from the past decades that have helped formulate and create his concept, design, gameplay elements and mechanics. From Commodore 64, SNES, Sega Genesis and Amiga 500, to current consoles, he has captured the essence of those games and their playability and game feel to create his own unique game - Remote Life…
…and so the story goes: A Huge and menacing Alien Hive is approaching our planet. The only way to defeat it is to get inside and destroy it from the centre. You are John Leone, an ambitious pilot, ready to fire all his ammo inside the jaws of horror! Take your space Jet and save our planet. Discover the reason why the aliens are attacking and experience a mysterious story behind this attack.
Insane and delightful: Insanely scary graphics, with a pointer to sci-fi films of the 80s and 90s, set in a credible alien world, Remote life will suck the player into the atmosphere of the game and create excitement with background music and sound effects that summon a nice balance to the pending chaos that unfolds.
The Game, The Objective: To defeat each Final Boss on each level in this way the players progress until they arrive at the centre of HIVE. Mainly because, only from the centre of the Alien Hive, humans can launch a big missile and destroy the Hive. There are also special levels where the pilot (gamer) has to escort bigger vehicles that are carrying items that are needed to win this war. All these great features make sure that the game is really a great challenge every time you play without being boring or repetitive.